A survey paper discusses the attention and visual memory in computer visualization. It first discusses the effect of preattentive processing, which is quick, pop-out and parallel processing (versus serial processing). The theories of preattentive included:
- Feature Integration Theory: selective perception, classify preattentive features through brand cells. some feature can parallelly detect the features.
- Texton Theory: Elongated blobs (lines, rectangles or ellipse, etc.), Terminator (end of line segments), Crossings of line segments.
- Similarity Theory: structure units that share a common property, with limited short-term visual memory, a closer structure is with more information to process.
- Guided Search Theory: the top-down or bottom-up visual search.
- Boolean Map Theory: consider information location, to process and held the pattern in memory to search the target.
- Ensemble Coding: guide attention in a large scene, to catch the ensemble difference.
- Feature Hierarchy: most important data should be highlight by color or other visual features.
The second section of the paper discussed the visual expectation and memory.
- Eye Tracking: eye gaze pattern analysis, the eye would repeatedly track the visual information if no preattentive information pop out.
- Postattentive Amnesia: conjunction features which with no preattentive effect, i.e. cannot be semantically recognized and remembered. This can be done by traditional search or postattentive search.
- Attention guided by memory and prediction: viewer finds a target more rapidly for a subset of the display that is presented repeatedly. Second, the unconscious tendency of a viewer to look for targets in novel locations in the display.
- Change blindness: the feature that users can not be detected even the user actively search for it, e.g. compare two picture, one with modification.
- Inattentional blindness: the user can completely fail to perceive visually salient objects or activities, e.g. the gorilla inattentional blindness experiment.
- Attention Blink: the limited ability in users' ability to process information that arrives in quick succession even when that information is presented at a single location in space.
The vision models:
- Visual Attention: perceptual salience (e.g. number of colors, is the visualization perform as expected?), predicting attention (predict where a viewer will focus their attention), directing attention (to catch the eyeball).
- Visual Memory: to make sure user not miss the important information to avoid the change blindness and inattention blindness effect
Current challenges:
- Visual Acuity: what is the information-processing capacity of the visual system?
- Aesthetics: understand the perception of aesthetics
- Engagement: consider the factor of visual interaction, decision.
Reference
- Healey, Christopher, and James Enns. "Attention and visual memory in visualization and computer graphics." IEEE Transactions on Visualization and Computer Graphics 18.7 (2012): 1170-1188.
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